A general list of tournament rules will be available to all players at the registration desk. Here is a list of widely used rules:
1.) All entries are subject to approval by the tournament (rules) committee.
2.) Players should move their men with only one hand.
3.) Players should begin each round punctually and play at a “comfortable” pace.
4.) The tournament committee may impose a time limit on any round.
5.) Players should play in relative silence.
6.) Judges may be assigned to any round; all rounds in the Championship Flight
will be assigned judges from quarterfinals on up. Any player may request that a
judge supervise any round.
7.) At the start of any game either player may ask to mix the dice. In this case he
shakes the four dice together in one cup and rolls them out. The opponent
selects a die — then the roller — then the opponent — with the roller then
taking the last one.
8.) If any difference of opinion develops, all men will be left frozen on the board until a judge is sent for. He, with at least one member of the tournament committee, will make the necessary ruling, and their decision will be final. But no play can be contested once the next throw of the dice has been made.
9.) Both dice must be thrown again if either die is not rolled out flat on the board; if a die lands flat on a man, it is still considered cocked and both dice must be rethrown. A player may not offer a double before recasting, however, since play is considered to have started once the dice are thrown, cocked or not.
10.) If a player throws his dice prematurely, before his opponent has finished his
move, the dice must be rethrown.
11.) Both players should keep score, unless they agree in advance that only one of
them need do so.
12.) Spectators are expected to be silent during play, and any spectator may be
barred from watching a match.